![]() Uh, Krookodile is good and all, but not THAT good it can just solo enemies at 1HP, especially since you take a lot of attacks each turn. Masanori has Sacrifice, which increases Range and Attack to the max, but reduces HP to 1. Overall, skills that increase attack are better than defense, so eh. This would be great if Haxorus's Outrage confused you, but it just makes you unable to move, so it's not exactly the same. Kiyomasa has Belief, which raises Defense by one stage and blocks status ailments for 3 turns. Bisharp has the great attack in Night Slash, which always does a lot of damage, and being able to increase crits with Speed and never miss is always nice. Mitsunari has Cunning, which increases Speed and attacks will always be successful for 3 turns. ![]() Still, Chandelure more than makes up for it. Kanbei gets Extinguish, which disables all enemy skills, but can only be used when a skill is active, making it much less useful than just disabling enemy skills for a few turns and means it doesn't do anything against skills that only last for a turn. While Raichu isn't too amazing, that skill is pretty good and means you don't have to worry about anything. Hanbei has Lazybones, which blocks critical hits and status ailments for 3 turns on all allies. Combined with Reshiram, he becomes a super powerful ally that can easily solo kingdoms. Oh, uh, maybe I should've made more screenshots, but anyway, Hideyoshi has the skill Great Uniter, which makes the enemy drop two trasure boxes on defeat and increases Energy and Attack for 3 turns. Anyway, unfortunately neither Hanbei or Kanbei are in this story for whatever stupid reason and unless Mitsunari, Kiyomasa, Masanori or Keiji pop up, we won't be seeing them either, so let's go over them and Hideyoshi and then talk about Ignis in general. It's definitely a good choice since Water has good coverage and only two weaknesses. Vaporeon has Hydro Pump, which is a fantastic attack with great range. ![]() So let's get started! Now I won't be covering everything that happens in this story, but I will take this opportunity to give my final thoughts on each kingdom and go over the evolved Warlords, since I haven't really done that in the LP yet.įire Spin is pretty nasty to face as the first opponent, but we'll also be using every Eeveelution throughout the story. This is definitely a misstep, but oh well, we have all the important Eeveelutions everyone cares about anyway. However, you can't get all the Eeveelutions as he has a Capacity of 6. We also have Azai nearly decked out from recruiting him a few times during other stories. But if you've been missing the last few Pokemon to complete the Gallery, or want to see what cool buildings are in each kingdom, then here's your chance! We've done all we need in the past, so I'll be ignoring all the buildings and the like. Also, every kingdom has every facility at level 3, so money is kinda useless in this story. Though there are some interesting things about this story.įirstly, everyone is a lot stronger than normal and are in their second evolution, though they won't have their Perfect Link, simply a strong (or evolved) version of the Pokemon they're usually with as the AI. With Azai, Nobunaga and Oichi we need to conquer Ransei one last time. know what we are truly capable of!Ī final one for the road. That's why we're here! To challenge you two! We have fought amongst ourselves for too long. We cannot do battle against each other anymore. Just as he was visiting the kingdom of Aurora. Nobunaga entrusted Dragnor to Ranmaru and set out on a journey around the region. Will it be a good end to a pretty awful postgame? Yes, actually. ![]() Oh wow, is it the final Conquest update? It's been a long journey (for me, these take forever to make), but we've reached the final story. ![]()
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